Examples of applications
What is not (The lawnmower man !)
Purpose
Taxonomy
Human Behavior in a virtual world
Schema vs Metaphor
Sensorimotor Interface (Input/Output Interface)
Human Sight
Virtual World, Artificial Life, Image Based rendering
Augmented Reality
Case Studies
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Moo, Mud
Online culture
Groupware
Human factors and online Identity
Organisation, rules, relationships within the cyberworld |
Different Level of networked 3D (From QuictimeVR to NVE)
VRML, MPEG4
Networking for NetVE
BSDUnicasting, Broadcasting, Multicasting
Communication architecture (Client/Server vs Peer to Peer)
Dynamic Shared States
Consistency-Throughput Tradeoff
DIS, NPSNET
Research papers |