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Some network parameters

Question : How many players / objects can we support with these different bandwidths ?

NB. We forget any other use of the network : no mail, no web browsing, no NFS, and assume that only the network is the bottleneck

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See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 28/3/2005
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