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Peer to Peer ...   ... on a Lan

Again, unicasting (TCP or UDP) is possible but not at all adapted (not scalable).

Broadcast

NB. in WarCraft, we need a server even on a LAN because of Licensing issue (the CD is the key !)

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< Internetworked VR : Networked Virtual Environment 1 >
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See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 28/3/2005
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