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Computer Graphics

"What is essential is invisible to the eye" - Antoine de Saint-Exupery

part of the eScience diploma (Course Code: < 6701>)

Lecture When First Subject Second Subject Practice Print
1 18/06 Lecture presentation Uses of computer graphics

Readings : Introduction to Java p1-70
User Interface Design

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2 25/06 Displays Intro to Java 2D

Reading : A Human-Centric Analysis of Interaction in Virtual Space
Exercise 1

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3 1/07 Wedge Demo, CG main API 3D coordinates Exercise 2  
4 8/07 Colors Java 2D Primitives Reading : Mathematics Fundamentals of CG
First assignment

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5 15/07 Line-Drawing Algorithms


Case study

Exercise 3-4 : jigsaw puzzle print
6 22/07 Spline Intro to Java 3D Exercise 5 : LookUp table and operation on

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7 29/07 Illumination and Shading

The Wedge Programation

Illumination and Shading in Java 3D

Exercise 6 : First Java3D World

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8 5/9 Transformation 3D Transformation Java 3D

Reading : The graphics pipeline

Exercise 7 : Move the ViewPoint all around the center of the world

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9 12/9 Behaviour Interpolator

Assignment 2 (due 16/10)

WGA2

Exercise 8 : Implement different metaphor

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10 3/10 Texture Texture in J3D Exercice 9 Picking

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11 10/10 Global Illumination Models Physically Based Illumination, Ray Tracing and Radiosity   print
12 17/10 Revisal Readings : 3 documents on ExtremeTech Web site : 3D Pipeline Tutorial in 3 parts (in
3D GRAPHICS, GAMING & AUDIO). I have some hardcopy available in my office.
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13 24/10 Assignment 2 presentation 10+5 mn / group    
  14/11 Theoretical Exam : 9h30

9h30 - 9h45 : Reading
9h45 - 12h45 : Exam

   

 

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Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
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<Hugh.Fisher@anu.edu.au>