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From 7 to 8 (10/09/03)

The first Assignment was due yesterday the 9/09 !

Next Assignment : Lets build another Maya ...

15 mn presentation of each projects : the 29 and 30 of October

5 weeks + 1

  1. You read the project, meet each other, design the project, and eventually send me your questions before next Tuesday

  2. Learn what you need to learn to do the project, and begin to program !

  3. Program

  4. Meet again and check that the different classes match together. Test and correction

  5. Documentation + send the result ... before the 17th

  6. Sleep well and be ready to present your project the 29th or the 30th

Subject Presentation

2 additional question times for the assignement :

Next wednesday 17th, after the lecture (from 14:00 to 15:00)

Wednesday 24th from 12:00 to 13:00

Seminars

Glenn Fiedler (Irrational Games), "Terrain Occlusion Culling ".

This afternoon ! 10 September 4:00pm - 5:00 pm, DCS, N101

Hugh Fisher : "The Programmable 3D Graphics Revolution"

24 September 4:00pm - 5:00 pm, DCS, N101

6/11

Theoretical Exam : 9h15 to 12h30

Thursday, 6 November 2003

9h15 - 9h30 : Reading
9h30 - 12h30 : Exam

Thursday, 6 November 2003

Today

ka (ambiant), ks (specular), kd (diffuse)... between 0 and 1

Global Illumination Models

Ray-Tracing

Case study, 3D ball Animation model

Readings :

Generic 3D Ball Animation Model for Networked Interactive VR Environments

 

 


See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
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<Hugh.Fisher@anu.edu.au>