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From 6 to 7 (03/09/02)

About Matrix (the rotation and translation ones)

The Mathematics of the 3D Rotation Matrix by Diana Gruber :

http://www.makegames.com/3drotation/

Chap 11 of Hearn and Baker "Computer Graphics" (p407 to p430) : 3D transforms

NB ! : The first Assignment is due next Tuesday the 9/09 !

You may begin to send me your assignments right now ...

What if the internet does not work that day ?

TimeTable

About the assignment ...

You should receive a mail acknowledgement within one or two days

The process of testing it should not introduce any type of overhead ...

Exercises

Lab : exercise 7 and solution : How to build some more complex shape than just a simple cube.

Next Assignment

Form your groups before next Monday ( = send me an email before next Monday)

Announcements

Glenn Fiedler (Irrational Games), "Terrain Occlusion Culling ".

10 September 4:00pm - 5:00 pm, DCS, N101

Hugh Fisher : "The Programmable 3D Graphics Revolution"

24 September 4:00pm - 5:00 pm, DCS, N101

Today

Java Optimisation

Illumination

Illumination and Shading in Java 3D

What about getting your head back up ?

Transformations in Java3D

Circle drawing algorithm

Case study


See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
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<Hugh.Fisher@anu.edu.au>