[ Contact ] [ Links ] [ Previous : 20 / 32 : Linear Interpolation in Screen Space ] [ Up ] [ Next : 22 / 32 : Interpolating Parameters ]

How to Make Them Mesh

Still need to scan convert in screen space... so we need a mapping from t values to s values.

We know that the all points on the 3-space edge project onto our screen-space line. Thus we can set up the follow equality:

and solve for s in terms of t giving:

Unfortunately, at this point in the pipeline (after projection) we no longer have z1 and z2 lingering around. However, we do have w1 = 1/z1 and w2 = 1/z2 (homogenous coordinates).


See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
TOC - Print
Send your comments at :
<Hugh.Fisher@anu.edu.au>