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Triangle Setup

Rendering / Rasterization

Rasterization is a generic term that describes the conversion from a two-dimensional or three-dimensional vector representation to an x-y coordinate representation.

In the case of graphics cards (or printers), this process turns an image into points of colour. A rasterizer can be a 3D card, or it can be a printer for that matter

Rendering

Flat / Gouraud / Phong Shading ...

Texturing

Fog

Alpha Transparency

Antialiasing

 


See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
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