[
Contact
]
[
Links
]
[
Previous : 27 / 35 : Get a Canvas3D
]
[
Up
]
[
Next : 29 / 35 : Construct the View Branch (2)
]
Construct the View Branch
Construct a
Canvas3D
object
Add it to the frame
Construct a
View
branch using
SimpleUniverse
, which makes:
a
VirtualUniverse
object
a High-resolution
Locale
within the universe
a
BranchGroup
attached to the locale
a
TransformGroup
in the branch group
a
ViewPlatform
in the transform group
a
View
object on the view platform and drawing to the 3D canvas
Again : SimpleUniverse is not part of the Java3D API
One could use instead home made function ...
eScience
<
Computer Graphics
:
Java 3D
>
[
Contact
]
[
Links
]
[
Previous : 27 / 35 : Get a Canvas3D
]
[
Up
]
[
Next : 29 / 35 : Construct the View Branch (2)
]
See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker
/
eScience
/
Computer Science
/
ANU
Last modified: 20/4/2004
TOC
-
Print
Send your comments at :
<Hugh.Fisher@anu.edu.au>