| Method |
Default |
Appearance( )
|
Unlit white
|
void setColoringAttributes( ColoringAttributes coloringAttributes )
|
White, Gouraud
|
void setMaterial( Material material )
|
None
|
void setTransparencyAttributes( TransparencyAttributes transparencyAttributes
)
|
Opaque
|
void setLineAttributes( LineAttributes lineAttributes )
|
1 pixel wide
|
void setPointAttributes( PointAttributes pointAttributes )
|
1 pixel
|
void setPolygonAttributes( PolygonAttributes polygonAttributes )
|
Fill
|
void setRenderingAttributes( RenderingAttributes renderingAttributes )
|
Depth enable
|