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Ray Tracing: History
Appel 68
Whitted 80
[recursive ray tracing]
Landmark in graphics
Lots of work on various geometric primitives
Lots of work on accelerations
Current Research
Real-Time raytracing (historically, slow technique)
Ray tracing architecture
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See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker
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Last modified: 20/4/2004
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