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Ray Tracing: History

  • Appel 68

  • Whitted 80
    [recursive ray tracing]

    • Landmark in graphics

  • Lots of work on various geometric primitives

  • Lots of work on accelerations

  • Current Research

    • Real-Time raytracing (historically, slow technique)

    • Ray tracing architecture


See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
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