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Global Illumination Models

Physically Based Illumination, Ray Tracing and Radiosity

Usual Graphics Pipeline and its Z buffer algo

Different classifications of globals illuminations model

Raytracing

Radiosity


See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
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<Hugh.Fisher@anu.edu.au>