[ Contact ] [ Links ] [ Previous : 27 / 49 : Recursive Ray Tracing ] [ Up ] [ Next : 29 / 49 : Maximum recursion depth ]

From Pixel to Ray

u and v

orig = o

Rayi,j = Eye + orig + scale * ( i * u + j * v )

 


See the "Links" link above to find out the sources of the proposed informations
Pascal Vuylsteker / eScience / Computer Science / ANU
Last modified: 20/4/2004
TOC - Print
Send your comments at :
<Hugh.Fisher@anu.edu.au>